Source & Soul: A Deckbuilding LitRPG
novel
Hull is living on the streets of Treledyne, scrabbling to survive. He’s sure that if he can just find a card that he can use, things will turn around and he’ll start building a deck that will let him take revenge on the ones who have wronged him. It’s hard to get started, though, when the only cards he can use come from the Demon Realm. Basil might be a noble, but the third son of the baronet in charge of the City Watch doesn’t exactly have his pick of the King’s Card Reserves. If only he can shine at the Rising Stars Tournament, he can enter War Camp, finally raise his soul to Rare, and step out of his older brothers’ shadows. When these two young men duel, they will set each other on a path to greatness that neither could ever imagine. In a world where every accomplished soul leaves a card behind, the one with the most cards has the most power…and can maybe, just maybe , do the most good. The Orc tribes gather on the horizon and other enemies lurk unseen, wishing to unseat the Legendary Sun King of Treledyne. Great heroes will clash; some will fall and others will rise. Wherever they think the peak of power may be, they’re wrong. It’s always higher. *Chapter releases Tuesday & Saturday* —------------------------------ Inspired by Magic: the Gathering, Hearthstone, Legends of Runeterra, and other collectible card games, as well as more recent LitRPGs like All the Skills and Goblin Summoner, Source & Soul is a deckbuilding progression fantasy that aims to scratch that gamer i